
Hector starts the workshop by introducing the basics of rigging and explaining the importance of facial anatomy - even when working with stylized characters. He shares a variety of techniques broken down into 12 chapters to help you fully learn and understand how to create a wide range of motion for character faces. In this 4-hour workshop, Hector Abraham Torres, a Character Rigger at Sony Pictures Animation, reveals how to create a stylized facial rig suitable for use in production. A great facial rigger will have both technical and artistic skills to achieve smooth and appealing facial expressions for characters, whether they’re being created for film, TV, games, or VR.

Facial rigging is one of the most sought-after talents in the animation industry.
